Subverse reddit3/11/2023 ![]() So they make a video with him and are taken by surprise at the negative reaction they get for apparently partnerning with a known racist. Some months later, while presumably working their butts off for 80+ hours a week and not getting much sleep (which is the only way ambitious indies ever get their games to market on a reasonable budget), they're ready to demo some gameplay and want to advertise through a youtube channel, so they say, "Hey, let's go with that Arch guy who sent us so many customers!" ![]() So the StudioFOW developers, already hard at work on their game, see this flood of new pledges coming in, and trace them back to their source - namely this dude's video (which being game developers and smut peddlers, not PR people, they don't really do much investigating into him he's just some guy who makes warhammer videos). Full disclosure: that figured into my own reasoning as well, although I also find Arch and his brand of racism apologism (that's an awkward turn of phrase there) to be abhorrent. It's likely that his video drove a lot of interest to Subverse, and given that most of his viewers are of the "fuck SJWs" variety, a lot of them probably funded the game as a way to object to the outsized influence wokescolds have on the video game market. Arch has more than 200,000 followers at the time of this writing, and likely had a similar number back when the video was made. One of the few that came up was (likely, as I don't specifically remember) a video by Arch talking about the kickstarter being at $600,000, which, given that it's well under the $2M final amount, means the video was made during the kickstarter. I remember back during the kickstarter searching youtube for any kind of information about it, and there were very, very few videos of it. As such, the people who heard about it and backed it had to either a) already follow StudioFOW, or b) hear about it from alternate avenues. (Side note: I don't think this was really any kind of conspiracy or effort to hide it, since when it finally did get coverage, that coverage was fairly positive.) The first real news of it to hit the games press came after the kickstarter ended, as far as I'm able to tell. People here who followed Subverse back when the kickstarter was still running will probably, like me, remember that basically nobody was talking about it. I'm making a fairly major assumption that they weren't aware of Arch's history, but I feel that this summary will justify that assumption as the most logical one. On April 13th, 2019, journalist and YouTuber Tim Pool, who owned a YouTube news and commentary channel called Subverse with nearly 100,000 subscribers and the website, posted a video titled "Studio FOW 'Subverse' Has Forced Me To Retain A Lawyer Over My Trademark Of The Same Name." In the video (shown below), Pool expressed his frustration with Subverse overshadowing the online presence of his brand and stated that he has retained a lawyer.After participating in a number of discussions in various places about the Subverse/Arch controversy, here's my best guess at how everything probably went down. ![]() On March 23th, 2019, a cinematic trailer for the game was released (shown below). The Kickstarter project achieved overwhelming success as the project received over $2 million in funding, compared to its $190,000 original goal. On March 23rd, 2019, Source Filmmaker adult content production studio Studio FOW launched a Kickstarter project for Subverse, an adult RPG video game featuring detailed scenes of sex set in a distant hostile galaxy in which a tyrannical government suppresses lewd acts and people. Following a successful Kickstarter project launched in 2019, Subverse was released in early access on Steam in March 2021. Subverse is an upcoming adult RPG video game developed by Studio FOW, an animated adult content production studio.
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